package mekanism.generators.common;
import mekanism.api.MekanismConfig.generators;
import mekanism.common.Mekanism;
import mekanism.common.base.IGuiProvider;
import mekanism.common.inventory.container.ContainerFilter;
import mekanism.common.inventory.container.ContainerNull;
import mekanism.common.tile.TileEntityContainerBlock;
import mekanism.generators.common.inventory.container.ContainerBioGenerator;
import mekanism.generators.common.inventory.container.ContainerGasGenerator;
import mekanism.generators.common.inventory.container.ContainerHeatGenerator;
import mekanism.generators.common.inventory.container.ContainerNeutronCapture;
import mekanism.generators.common.inventory.container.ContainerReactorController;
import mekanism.generators.common.inventory.container.ContainerSolarGenerator;
import mekanism.generators.common.inventory.container.ContainerWindGenerator;
import mekanism.generators.common.tile.TileEntityAdvancedSolarGenerator;
import mekanism.generators.common.tile.TileEntityBioGenerator;
import mekanism.generators.common.tile.TileEntityGasGenerator;
import mekanism.generators.common.tile.TileEntityHeatGenerator;
import mekanism.generators.common.tile.TileEntitySolarGenerator;
import mekanism.generators.common.tile.TileEntityWindGenerator;
import mekanism.generators.common.tile.reactor.TileEntityReactorController;
import mekanism.generators.common.tile.reactor.TileEntityReactorFrame;
import mekanism.generators.common.tile.reactor.TileEntityReactorGlass;
import mekanism.generators.common.tile.reactor.TileEntityReactorLaserFocusMatrix;
import mekanism.generators.common.tile.reactor.TileEntityReactorLogicAdapter;
import mekanism.generators.common.tile.reactor.TileEntityReactorNeutronCapture;
import mekanism.generators.common.tile.reactor.TileEntityReactorPort;
import mekanism.generators.common.tile.turbine.TileEntityElectromagneticCoil;
import mekanism.generators.common.tile.turbine.TileEntityRotationalComplex;
import mekanism.generators.common.tile.turbine.TileEntitySaturatingCondenser;
import mekanism.generators.common.tile.turbine.TileEntityTurbineCasing;
import mekanism.generators.common.tile.turbine.TileEntityTurbineRotor;
import mekanism.generators.common.tile.turbine.TileEntityTurbineValve;
import mekanism.generators.common.tile.turbine.TileEntityTurbineVent;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
/**
* Common proxy for the Mekanism Generators module.
* @author AidanBrady
*
*/
public class GeneratorsCommonProxy implements IGuiProvider
{
/**
* Register normal tile entities
*/
public void registerRegularTileEntities()
{
GameRegistry.registerTileEntity(TileEntityReactorFrame.class, "ReactorFrame");
GameRegistry.registerTileEntity(TileEntityReactorGlass.class, "ReactorGlass");
GameRegistry.registerTileEntity(TileEntityReactorLaserFocusMatrix.class, "ReactorLaserFocus");
GameRegistry.registerTileEntity(TileEntityReactorNeutronCapture.class, "ReactorNeutronCapture");
GameRegistry.registerTileEntity(TileEntityReactorPort.class, "ReactorPort");
GameRegistry.registerTileEntity(TileEntityReactorLogicAdapter.class, "ReactorLogicAdapter");
GameRegistry.registerTileEntity(TileEntityRotationalComplex.class, "RotationalComplex");
GameRegistry.registerTileEntity(TileEntityElectromagneticCoil.class, "ElectromagneticCoil");
GameRegistry.registerTileEntity(TileEntitySaturatingCondenser.class, "SaturatingCondenser");
}
/**
* Register tile entities that have special models. Overwritten in client to register TESRs.
*/
public void registerSpecialTileEntities()
{
GameRegistry.registerTileEntity(TileEntityAdvancedSolarGenerator.class, "AdvancedSolarGenerator");
GameRegistry.registerTileEntity(TileEntitySolarGenerator.class, "SolarGenerator");
GameRegistry.registerTileEntity(TileEntityBioGenerator.class, "BioGenerator");
GameRegistry.registerTileEntity(TileEntityHeatGenerator.class, "HeatGenerator");
GameRegistry.registerTileEntity(TileEntityGasGenerator.class, "GasGenerator");
GameRegistry.registerTileEntity(TileEntityWindGenerator.class, "WindTurbine");
GameRegistry.registerTileEntity(TileEntityReactorController.class, "ReactorController");
GameRegistry.registerTileEntity(TileEntityTurbineRotor.class, "TurbineRod");
GameRegistry.registerTileEntity(TileEntityTurbineCasing.class, "TurbineCasing");
GameRegistry.registerTileEntity(TileEntityTurbineValve.class, "TurbineValve");
GameRegistry.registerTileEntity(TileEntityTurbineVent.class, "TurbineVent");
}
/**
* Register and load client-only item render information.
*/
public void registerItemRenders() {}
/**
* Register and load client-only block render information.
*/
public void registerBlockRenders() {}
public void preInit() {}
/**
* Set and load the mod's common configuration properties.
*/
public void loadConfiguration()
{
generators.advancedSolarGeneration = Mekanism.configuration.get("generation", "AdvancedSolarGeneration", 300D).getDouble();
generators.bioGeneration = Mekanism.configuration.get("generation", "BioGeneration", 350D).getDouble();
generators.heatGeneration = Mekanism.configuration.get("generation", "HeatGeneration", 150D).getDouble();
generators.heatGenerationLava = Mekanism.configuration.get("generation", "HeatGenerationLava", 5D).getDouble();
generators.heatGenerationNether = Mekanism.configuration.get("generation", "HeatGenerationNether", 100D).getDouble();
generators.solarGeneration = Mekanism.configuration.get("generation", "SolarGeneration", 50D).getDouble();
loadWindConfiguration();
generators.turbineBladesPerCoil = Mekanism.configuration.get("generation", "TurbineBladesPerCoil", 4).getInt();
generators.turbineVentGasFlow = Mekanism.configuration.get("generation", "TurbineVentGasFlow", 16000D).getDouble();
generators.turbineDisperserGasFlow = Mekanism.configuration.get("generation", "TurbineDisperserGasFlow", 640D).getDouble();
generators.condenserRate = Mekanism.configuration.get("generation", "TurbineCondenserFlowRate", 32000).getInt();
if(Mekanism.configuration.hasChanged())
{
Mekanism.configuration.save();
}
}
private void loadWindConfiguration()
{
generators.windGenerationMin = Mekanism.configuration.get("generation", "WindGenerationMin", 60D).getDouble();
generators.windGenerationMax = Mekanism.configuration.get("generation", "WindGenerationMax", 480D).getDouble();
//Ensure max > min to avoid division by zero later
final int minY = Mekanism.configuration.get("generation", "WindGenerationMinY", 24).getInt();
final int maxY = Mekanism.configuration.get("generation", "WindGenerationMaxY", 255).getInt();
generators.windGenerationMinY = minY;
generators.windGenerationMaxY = Math.max(minY + 1, maxY);
}
@Override
public Object getClientGui(int ID, EntityPlayer player, World world, BlockPos pos)
{
return null;
}
@Override
public Container getServerGui(int ID, EntityPlayer player, World world, BlockPos pos)
{
TileEntity tileEntity = world.getTileEntity(pos);
switch(ID)
{
case 0:
return new ContainerHeatGenerator(player.inventory, (TileEntityHeatGenerator)tileEntity);
case 1:
return new ContainerSolarGenerator(player.inventory, (TileEntitySolarGenerator)tileEntity);
case 3:
return new ContainerGasGenerator(player.inventory, (TileEntityGasGenerator)tileEntity);
case 4:
return new ContainerBioGenerator(player.inventory, (TileEntityBioGenerator)tileEntity);
case 5:
return new ContainerWindGenerator(player.inventory, (TileEntityWindGenerator)tileEntity);
case 6:
return new ContainerFilter(player.inventory, (TileEntityTurbineCasing)tileEntity);
case 7:
return new ContainerNull(player, (TileEntityTurbineCasing)tileEntity);
case 10:
return new ContainerReactorController(player.inventory, (TileEntityReactorController)tileEntity);
case 11:
case 12:
case 13:
return new ContainerNull(player, (TileEntityContainerBlock)tileEntity);
case 14:
return new ContainerNeutronCapture(player.inventory, (TileEntityReactorNeutronCapture)tileEntity);
case 15:
return new ContainerNull(player, (TileEntityContainerBlock)tileEntity);
}
return null;
}
}